ISXWoW:object (Data Type)

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Description

Members

Returns the GUID (Globally unique ID) for this object.
Returns the name of this object as it (should) display in the client.
Returns the name of this objects most strongly matched type. For instance, although a player is an object, and the activeplayer is a player, calling this on an object of type player will return "Player".
Returns the int that represents a structure of various fields associated with the object data types. NOTE: Primarily for debugging, see Field below for more practical applications.
  • int Field[<location>]
Returns the data at <location> in the object structure. see WoWData.h enums for field numbers
Returns the objects location. This is not the same as the location returned by Cosmos.
echo My Location is ${Me.Location}
Returns the X (East/West) portion of the objects location. This is not the same as the location returned by Cosmos.
Returns the Y (North/South) portion of the objects location. This is not the same as the location returned by Cosmos.
Returns the Z (altitude) portion of the objects location. This is not the same as the location returned by Cosmos.
Returns the direction the object is facing.
Returns the heading the object must face or travel to reach a certain location. Of limited use, see activeplayer datatype for a more practical use of HeadingTo.
TRUE if player have line of sight to object
Returns the distance to this object from the activeplayer object (i.e you)

Methods

  • Use
  • Face
  • FaceFast
  • ClickTerrain: click terrain below object for target spell

Returns

same as Name

See Also