ISXEQ2:eq2 (Data Type)

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Contents

ISXEQ2 information for ISXEQ2:eq2 (Data Type) has moved

Please see: http://eq2.isxgames.com/wiki for up-to-date content.


Description

This DataType includes miscellaneous data that is available to ISXEQ2 that does not fit into any other ISXEQ2 DataType


Members

This is only available while in the game proper.
  • int CustomActorArraySize
  • bool Zoning


This member returns the last actor to manipulate/initialize the HO window/wheel
Returns the current master volume as a percentage: 0% to 100%
This will return the name of the quest that is currently being offered to you. (NOTE: If no quest is being offered, it should return "None".)
  • string PendingQuestDecription
  • int InboxMailCount
Returns the # of mail in your inbox

Methods

  • CreateCustomActorArray[<sortmethod>]
sortmethod can be: 'byDist','byLevel','byType', or 'byName'. If no argument is given, then 'byDist' (by distance) is the default.
  • CreateCustomActorArray[<sortmethod>,<radius>]
This version of CreateCustomActorArray takes a maximum radius from the character as a parameter along with the sortmethod argument.
  • SetMasterVolume[#]
This command uses one argument, which should be sound volume as a percentage (ie, between 0 and 100)
  • AcceptPendingQuest
  • DeclinePendingQuest
  • SetAmbientLight[#]
The argument is a percentage from 0 to 100 indicating zero ambient light to the absolute maximum.
It should be noted that the EQ2 in-game ambient light controls..when at maximum...are only at 50%, by this setting.
So give this a try next time you're in a dark dungeon: EQ2:SetAmbientLight[100]

Returns

Inherits

See Also