ISXEQ2:eq2 (Data Type)
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Contents |
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ISXEQ2 information for ISXEQ2:eq2 (Data Type) has moved
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Please see: http://eq2.isxgames.com/wiki for up-to-date content.
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Description
This DataType includes miscellaneous data that is available to ISXEQ2 that does not fit into any other ISXEQ2 DataType
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Members
- string ServerName
- This is only available while in the game proper.
- bool HOWindowActive
- string HOName
- string HODescription
- int HOWheelType
- int HOWheelState
- int HOCurrentWheelSlot
- int HOWindowState
- float HOTimeLimit
- float HOTimeElapsed
- float HOTimeRemaining
- int NumRadars
- actor HOLastManipulator
- This member returns the last actor to manipulate/initialize the HO window/wheel
- float MasterVolume
- Returns the current master volume as a percentage: 0% to 100%
- string PendingQuestName
- This will return the name of the quest that is currently being offered to you. (NOTE: If no quest is being offered, it should return "None".)
- Returns the # of mail in your inbox
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Methods
- CreateCustomActorArray[<sortmethod>]
- sortmethod can be: 'byDist','byLevel','byType', or 'byName'. If no argument is given, then 'byDist' (by distance) is the default.
- CreateCustomActorArray[<sortmethod>,<radius>]
- This version of CreateCustomActorArray takes a maximum radius from the character as a parameter along with the sortmethod argument.
- SetMasterVolume[#]
- This command uses one argument, which should be sound volume as a percentage (ie, between 0 and 100)
- AcceptPendingQuest
- DeclinePendingQuest
- SetAmbientLight[#]
- The argument is a percentage from 0 to 100 indicating zero ambient light to the absolute maximum.
- It should be noted that the EQ2 in-game ambient light controls..when at maximum...are only at 50%, by this setting.
- So give this a try next time you're in a dark dungeon: EQ2:SetAmbientLight[100]
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Returns
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Inherits
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