ISXEQ2:Store (Top-Level Object)

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Contents

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Description

Retrieves a store object or a store merchandise object from the game world


Forms

In this instance, the argument is a number of the index of the merchandise available to sell, between 1 and Store.NumItemsICanSell.


For this TLO to function, you must be in your room and have the store window open and populated.


Examples

  • echo ${Store.NumItemsICanSell}
  • Store[Black Oak]:SetPrice[0,0,5,1]
  • Store[Black Oak]:ListForSale
  • Store[Black Oak]:UnListForSale
  • echo ${Store[1].Name}


See Also